There were seven areas that it covered:
- Change in Student and Teacher Roles
- Increased Motivation and Self Esteem
- Technical Skills
- Accomplishment of More Complex Tasks
- More Collaboration with Peers
- Increased Use of Outside Resources
- Improved Design Skills/Attention to Audience
The "role-changing" for students that it talked about was basically that students change from passive to active when using technology. The students are actively making choices and thinking about what they're doing while evaluating the whole process. The teacher changes roles to more of a facilitator of the activity rather than giving direct instruction. When using technology, usually the activity is more student centered and the teacher is there to support.
Next the article discusses the practically universal report of increased motivation in students when using technology in the classroom. The motivation that was reported ranged from wanting to work on computer skills in general, to the sense of accomplishment students would feel from the immediate response of the technology. It also discusses the increase of student self-esteem when using technology, which I thought was interesting. Students became more confident as they learned the technology and saw what they were capable of when using technology. Students relate technology to the real world and realize that they can accomplish a lot in life simply by using technology.
The article briefly discusses technical skills: The students will learn basic technical skills by using technology. Even as technology changes in their future, students will have that base knowledge and be able to adapt as changes to technology are inevitable to occur in our culture. Students will also accomplish more complex task by using technology because of it's supports and capabilities.
The article also stated that students will work collaboratively to teach each other basic skills of technology. Students that are familiar with these skills are very willing to share their knowledge and help others learn. There is also an increased use of outside resources that was found when using technology such as telecommunications.
Finally, the article goes over how technology improves design skills and attention to audience. There is greater awareness about the audience from students when they're presenting a multimedia project because they want to see the peer reactions to their work with technology. There are many different applications students can choose when doing a multimedia project. They can decide which application they want depending on what they are focusing on and what the best way to show it would be. One negative to this is that the students are spending less time on the content of their project and spending more time on worrying about the minor details of the design, such as the font.
http://www2.ed.gov/pubs/EdReformStudies/EdTech/effectsstudents.html